


If you want to use COBOL in conjunction with C, you must take care to cooperate with the runtime system in how the screen is displayed.
There are some cases in which you don't need to worry about the runtime system, because 32-bit Windows will manage everything. Generally speaking, this occurs when your C code displays data in its own window. For example, you can display and accept data from a dialog box without interacting with the runtime system (all you need is the handle of the runtime's window, which you have in "mswinsub.c").
In other cases, you'll need to cooperate with the runtime's message handler. For example, if you want to display a graphical object in the main application window, you must monitor "paint" messages to the runtime system and draw your object when appropriate. The general technique for doing this is called "subclassing". When you subclass a window, you instruct 32-bit Windows to pass all of its messages to your own message handler. Typically, your message handler acts on one or more messages and then passes all the messages to the original message handler. For detailed instructions on subclassing, see any 32-bit Windows programming text. The following is an example of a typical case.
Suppose that you want to intercept messages to the runtime system and pass them to a routine called "MyMsgHandler". To do so, you would first declare "MyMsgHandler" as a function designed to be called from 32-bit Windows:
LRESULT CALLBACK MyMsgHandler( HWND, UINT, WPARAM, LPARAM );
Next, in your start-up code, you would get the address of the ACUCOBOL-GT message handler and then direct 32-bit Windows to send messages to your handler instead. The code reads like this:
FARPROC lpfnMyMsgHandler, lpfnAcuWndProc; lpfnMyMsgHandler = MakeProcInstance((FARPROC) MyMsgHandler, hAcuInstance ); lpfnAcuWndProc = (FARPROC) GetWindowLong( hAcuWnd, GWL_WNDPROC ); SetWindowLong( hAcuWnd, GWL_WNDPROC, (long) lpfnMyMsgHandler );
At this point, all messages that 32-bit Windows would normally direct to the ACUCOBOL-GT main window procedure will instead be received by "MyMsgHandler". Your message handler should intercept and act on the messages it cares about. At the end, it should then pass each message on to the original message handler and return the result. This is usually done with a line that reads like this:
return CallWindowProc( lpfnAcuWndProc, hWnd, iMsg, wParam, lParam );
For reference, ACUCOBOL-GT for 32-bit Windows currently acts on the following messages:
WM_ACTIVATE
WM_ACTIVATEAPP
WM_CHAR
WM_CLOSE
WM_COMMAND
WM_CREATE
WM_CTLCOLOR
WM_CTLCOLORBTN
WM_CTLCOLOREDIT
WM_CTLCOLORLG
WM_CTLCOLORLISTBOX
WM_CTLCOLORMSGBOX
WM_CTLCOLORSCROLLBAR
WM_CTLCOLORSTATIC
WM_DESTROY
WM_DRAWITEM
WM_ENDSESSION
WM_ERASEBKGND
WM_GETMINMAXINFO
WM_HSCROLL
WM_INITMENU
WM_INITMENUPOPUP
WM_KEYDOWN
WM_KILLFOCUS
WM_LBUTTONDBLCLK
WM_LBUTTONDOWN
WM_LBUTTONUP
WM_MBUTTONDBLCLK
WM_MBUTTONDOWN
WM_MBUTTONUP
WM_MEASUREITEM
WM_MOUSEMOVE
WM_NCLBUTTONDBLCLK
WM_NCLBUTTONDOWN
WM_NCPAINT
WM_PAINT
WM_PALETTECHANGED
WM_QUERYDRAGICON
WM_QUERYENDSESSION
WM_QUERYNEWPALETTE
WM_RBUTTONDBLCLK
WM_RBUTTONDOWN
WM_RBUTTONUP
WM_SETCURSOR
WM_SETFOCUS
WM_SIZE
WM_SIZING
WM_SYSCHAR
WM_SYSCOLORCHANGED
WM_SYSCOMMAND
WM_TIMER
WM_VSCROLL
See the SDK documentation for details about these messages.